Note: Weblinks appear only once although they may address more than one benchmark.

1st Grade Math Benchmark Targets by Strand

Harcourt Math Advantage

By year's end, all students will:

Strand #
Benchmark Target
Link to TEKS
Curriculum Connection
Numbers, Operations, and Quantitative Reasoning 1. Read, write, compare, and order numbers to 99 (less than, greater than, or equal to). 1.1 A,D All Units
 

Number Match

Missing Numbers

Place Value practice

   
2. Recognize and describe the value of a penny, nickel, dime and
quarter and their relationships.
  All Units
 

K-2 Money Games

Coin values game Great game!

Spending Spree

US Mint money games

   
3. Separate a whole into equal parts, and describe parts of a set such as three out of the eight crayons are red. 1.2 A,B Most Units
  Pizza Party    
4. Write and solve addition and subtraction sentences to 18 by using objects and numbers. 1.3 A,B All Units
 

Dominoes Lesson Plan

Digital Flashcards

Take it Away!

Create worksheets

Using an Abacus

Arithmattack How many problems can you solve in 60 seconds?

Fact families with digital pictures

fact families lessons

Fact family flashcards

Online Abacus

   
5.* Identify and model place value for ones and tens.   All Units
  Place Value practice    
 
Patterns, Relationships, and Algebraic Thinking
6.. Identify, extend and create patterns with objects, pictures, and real life situations to make predictions and solve problems. 1.4 A All Units
 

Pattern Mania Game

Online Mastermind

On-line Simon watch and copy pattern computer shows (up to 5 parts in Easy level)

Make Patterns and Predictions

AAA Math Pattern resources

   
7.. Skip count by 2’s, 5’s and 10’s using concrete models and charts. 1.4 B Most Units
 

Skip Counting Game

Enchanted Learning Skip Counting

Skip counting by 5 AAA math

   
8. Identify odd and even numbers. 1.5 A All Units
  Even Odd story    
9. Identify the relationship between addition and subtraction, as in fact families. 1.5 C All Units
       
10.* Identify and model place value for ones and tens. 1.1 B
1.5 B
All Units
  Place Value practice    
 
Geometry and Spacial Reasoning
11. Use attributes to describe, identify, and sort geometric shapes, including circles, triangles, squares, and describe the shape of balls, boxes, cans and cones. 1.6 A,B All Units
 

Shape Sorter a geometric "Memory" game

Shape Walk take a digital camera on a walk

   
12. Combine geometric shapes to make new geometric shapes. 1.6 C Most Units
 

Bubble Troubles similar to Tetris

Using Tangrams

Sammy's Shapes

Topsy Turvey

   
 
Measurement 13. Measure and estimate length, weight, temperature, and capacity using nonstandard units, and describe the relationship between the size and number of units needed. 1.7 A,B
1.8 A
All Units
 

Math Keys

Shape Pan Balance

Math Cats Balance

   
14. Tell time to the hour and half hour. 1.8 B Most Units
  What time is it?    
15. Order three or more events by how much time they take to accomplish. 1.8 C Most Units
       
 
Probability and Statistics
16. Collect and sort data to construct and draw conclusions about real object graphs, picture graphs and bar graphs. 1.9 A,B
1.10 A
All Units
       
17. Identify events as certain or impossible. 1.10 B Most Units
  Math Keys - Probability    
 
Underlying Processes and Mathematical Tools 18. Use a problem-solving model, with guidance as needed, that incorporates appropriate strategies, including drawing a picture, looking for a pattern, systematic guessing and checking, or acting out in order to solve problems in everyday situations. 1.11 A,B,C All Units
  Turtle Game scroll down the page for game    
19. Reason, record and explain thinking using objects, words, numbers, pictures, technology, and mathematical language. 1.11 D 1.12 A,B
1.13
All Units
  Visual Glossary    
         
TEKS SEARCH   Marco Polo Search by TEXAS TEKS Alignment    
    Teks Toolkit and Clarifying Activities for Math    

* indicates benchmark appears in more than one strand