Note: Weblinks appear only once although they may address more than one benchmark.

6th Grade Math Benchmark Targets by Strand

Harcourt Math Advantage

By year's end, all students will:

Strand #
Benchmark Target
Link to TEKS
Curriculum Connection
Numbers, Operations, and Quantitative Reasoning 1. Estimate, solve and communicate solutions to real world problems that include addition, subtraction, multiplication and division of whole numbers. 6.2 C,D
6.11 A-D
1, 2
 

A page for teachers

inequality flashcards

   
2. Compare and order non-negative rational numbers. 6.1 A 3, 5
 

Line Jumper Game

Comparing resources AAA math

   
3. Read, write, compare, order and generate equivalent forms of decimals and fractions. 6.1 B 3, 5
 

Saloon Snap game

Fractions to Decimals game

   
4. Estimate, solve and communicate solutions to real world problems that involve addition and subtraction of fractions and decimals. 6.2 A,B, D 3, 6
       
5. Write prime factorization using exponents. 6.1 D 5
       
6. Identify factors and multiples of whole numbers (GCF, LCM) 6.1 E 5
 

Grid Game

Prime factorizations game

   
7.* Express and convert numbers as percent, fractions and decimals with and without models. 6.1 B
6.3 B
5
 

Bread Winner game

Percentage Painter

Fractionator

   
8.* Write ratios and rates as fractions; solve problems involving ratios, rates and proportions. 6.1 B
6.3 A,B,C
6.4 A
6.9 B
8
       
9. Use integers to represent real life situations. 6.1 C 11
       
 
Patterns, Relationships, and Algebraic Thinking
10. Evaluate algebraic expressions including exponents and
order of operations.
6.5 1
  Postman Game    
11.* Estimate and convert measures within the same measurement system using the appropriate units and tools. 6.4 A
6.8 A, D
6.12 A
3, 4, 5
       
12.* Express and convert numbers as percent, fractions and decimals with and without models. 6.1 B
6.3 B
5
       
13.* Write ratios and rates as fractions; solve problems involving ratios, rates and proportions. 6.1 B
6.3 A-C
6.4 A
6.9 B
8
  Percent and Ratios topics    
14.* Use characteristics of geometric shapes to apply correct formulas to calculate perimeter, circumference, area and volume. 6.4 B
6.8 B
6.11 A, C
4, 7, 10
       
 
Geometry and Spacial Reasoning
15.* Locate and name points on a coordinate plane using ordered pairs with positive values, including fractions. 6.7
6.10 A, D
2, 12
 

Draw a picture using ordered pairs

Hurkle Find alien by using coordinate guesses AIMS

Planet Hop game using ordered pair in all four quadrants enrichment

   
16.* Classify, estimate and measure angles and identify their relationships involving polygons (triangles, and quadrilaterals) 6.6 A, B
6.8 A, C
6.11 D
7, 9
 

Directions for folding some geometric solids

Angles game from toon university

Hexagrams art

   
17.* Describe the relationship between radius, diameter and circumference of a circle. 6.6 C
6.8 B
6.11 C
7, 10
 

Big Trees Challenge

Circumference of Circle

   
18. Use geometric vocabulary to describe polygons. 6.6 A, B 9
  Polygon Playground    
 
Measurement 19.* Estimate and convert measures within the same measurement system using the appropriate units and tools. 6.4 A
6.8 A, D
6.12 A
3, 4, 5
  Mathcats Converter    
20.* Classify, estimate and measure angles and identify their relationships involving polygons (triangles, and quadrilaterals) 6.6 A, B
6.8 A, C
6.11 D
7, 9
       
21.* Describe the relationship between radius, diameter and circumference of a circle. 6.6 C
6.8 B
6.11 C
7, 10
  Colorblends area of rectangles and circles in sq ft. converter    
22.* Use characteristics of geometric shapes to apply correct formulas to calculate perimeter, circumference, area and volume. 6.4 B
6.8 B
6.11 A, C
4, 7, 10
  Colorblends area of rectangles and circles in sq ft. converter down farther on pages has formulas for triangle, oval and irregular shapes    
 
Probability and Statistics
23. Draw and compare different graphical representation of the same data including sketching graphs and tables. 6.10 A, C
6.12 B
2, 8
 

Many types of statistical data

datapicking game

   
24. Use measures of central tendency: mean, median, mode and range to describe data. 6.10 B, D 2
  Train Race    
25.* Locate and name points on a coordinate plane using ordered pairs with positive values, including fractions. 6.7
6.10 A, D
2, 12
  Planet Hop    
26. Construct sample spaces (outcomes) using lists, tree diagrams and combinations. 6.9 A
6.12 A, B
6.13 A
13
  Science Court Statistics    
27. Find the probability of simple events occurring or not occurring. 6.9 B
6.13 A
13
       
28.* Write ratios and rates as fractions; solve problems involving ratios, rates and proportions. 6.1 B
6.3 A,B,C
6.4 A
6.9 B
8
       
 
Underlying Processes and Mathematical Tools 29. Apply various problem-solving strategies to solve multi-step problems and assess reasonableness. 6.11
6.12
6.13
 
 

math games

Challenging problems

Tell time with your feet

   
30. Formulate a correlation between mathematics and everyday experiences using tools such as manipulatives and technology. 6.11
6.12
6.13
 
 

Mazeworks many types of puzzles

Turtle Game scroll down the page (like Logo)

Robot Sketcher

   
         
TEKS SEARCH   Marco Polo Search by TEXAS TEKS Alignment    
    Teks Toolkit and Clarifying Activities for Math    

* indicates benchmark appears in more than one strand